Hovering over interactable objects will now make them glow, for example, something you couldn't achieve with the inelegance of a finger on a screen. In a behind the scenes video posted to YouTube today, some of the developers discuss how they've made changes so that the games feel at home on PC as they once did on mobile. I will definitely take any excuse to fiddle around with the beautiful architecture of these worlds and explore their unfolding narratives again.